My Project 1 Hypertext Narative entitled, "Sports Trivia: Who Am I's, When Was That, and What If's" is a fun gaming experience to test and spark readers/players sports knowledge. My text is broken up into three stages or separate games. The navigation of the hypertext is as much part of the game as the trivia questions. Links are hidden amid my texts which retell famous sports stories. These links act as rewards or clues to sports figures, settings of historic events, and controversial crossroads in sports.
I attempted to keep it simple regarding the instructions. It's pretty cut and dry for readers/players to get to the game and answer the trivia questions. I offered minimal background information in the home page for what the stages are and where they're located (in the sidebar). The most direct instructions I can illustrate are to read, think, and find the clue in the blue maze. I meant to use the smoky background as an illusion or distraction making it not so easy to play a game with "hidden" links.
As a reflection of creating Project 1, there were more challenges than I thought. Sports is what I know, but portraying a wide range of sports was tricky (soccer, football, basketball, baseball, hockey, golf, tennis, gymnastics, poker, college/pros). Finding the perfect youtube video to present sports figures and their stories at their best was a process. I must have checked 200 videos and used about 40. This ties in with how many questions to use. I had to find that balance of making a game not to easy or difficult with my retold stories. That's when I came to the conclusion of links that reward and help at the same time. The navigation proved to do the game justice.
Overall, it was a great experience making a hypertext narrative. I'm not very tech savvy, so this is a great opportunity to branch out and discover new tools for electronic literature. Click here to play.
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